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 Artwork © Akemi Takada
 Layouts © Ivy Tran

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After the fall of Uoodo, Chirico makes his way to the jungle nation of Kummen. Rochina watches Chirico's progress with interest for Kummen is currently embroiled in a civil war, and the Secret Society may be involved. Chirico enlists as a mercenary at Assemble EX-10, one of several mercenary bases scattered throughout Kummen to eradicate the Veela Guerrillas. The Veela Guerrillas' leader, Prince Kanjelman, resists the modernization that is being forced upon Kummen by the Melkian government. But in order to counter the high-tech AT forces of his enemy, Kanjelman has accepted the aid of the Secret Society, and Borough has come here to supervise their interests.

Gotho, Coconna and Vanilla have also come to Kummen and built a nightclub near EX-10. They are overjoyed at their reunion with Chirico, but Skirmishes constantly erupt with the Veela Guerrillas, so they have little time to rest before Chirico is thrust black into battle. He also finds himself surrounded by new companions, mercenaries like himself who support him in defiance of their sadistic platoon leader, Captain Kan Yu. Their names are Bully Kiderra, Pol Potaria, and Ru Shako (a mercenary from the planet Quent).

Platoons of ATs clash time and again in the dark jungles of Kummen, and Chirico soon finds himself up against a lethal opponent, a mysterious enemy who pilots the "Blue AT." Chirico sees the Blue AT's fighting style and is certain it could only be piloted by a Perfect Soldier. But it is not Fyana - it is a new PS called Ypsilon, who has vowed to destroy Chirico. The plot thickens once again when Chirico finds Fyana in Kanjelman's castle and attempts to free her.

Finally, Rochina joins the conflict and sends Chirico into the heart of Kanjelman's kingdom to officially recover the Prototype. Once he accomplishes this, however, Chirico pursues his own agenda of revenge against Borough and tries to learn if Fyana can be remade into a normal human being. As this segment of the story nears its crescendo, Rochina launches a massive assault on Kanjelman's palace, effectively mopping up another Secret Society operation.

This time, however, Chirico manages to escape with Fyana (and a portable jijirium cylinder) as Kanjelman's kingdom crumbles. But one enemy still survives: Ypsilon.

 

Equipment

  1. ATH-14-ST Standing Tortoise
    General and Technical Data

    Model number: ATH-14-ST
    Code name: Standing Tortoise
    Unit type:
    standard heavy-class armored trooper
    Manufacturer(s): Gilgamesh Confederation/Melkian Federation; Secret Society
    Operator(s): Veela; Secret Society
    First deployment: unknown
    Accommodation: pilot only, in standard cockpit in torso/head
    Dimensions: overall height
    4.022 meters, 2.312 meters (standby mode); overall width 2.117 meters; overall depth 2.122 meters
    Weight: dry
    8.033 metric tons; full 8.302 metric tons
    Armor materials: unknown material, armor thickness 6-15mm
    Powerplant: unknown
    Muscle cylinder system:
    1P-LK-S2
    Polymer ringers (PR) liquid type: DT-MO
    PR liquid power: 10.2 hp per liter squared
    PR liquid capacity: 207 liters
    Reserve PR liquid tank capacity: 40 liters with PRSP (polymer ringers solution purification) system
    PR liquid replacement time: 142 hours

    Performance: gliding wheel speed (dry weight):
    71.3 km/h; gliding wheel speed (full combat weight): 43 km/h; gliding wheel power: 300 hp; gliding wheel torque: 62 kg/m
    Equipment and design features: sensors, range unknown;
    MCT-128-D control computer
    Fixed armaments: 2 x
    11mm machine gun, mounted in torso
    Optional fixed armaments: 2 x SMAT-32 6-tube missile launcher, mounted on shoulders
    Optional hand armaments: FTAT-16 flamethrower; HMAT-38 missile launcher, mounts 8 missiles; HRAT-23 4-tube rocket launcher; X-SAT-01 50mm solid shooter bazooka;
    HRAT-30 22-tube rocket gun

    Technical and Historical Notes

    The ATH-14-ST Standing Tortoise heavy class armored trooper is originally produced to fill a need that mid-class units lack: brute strength. The Standing Tortoise features more power and armor than a mid-class unit like the ATM-09-ST Scopedog, at the price of some maneuverability. The Standing Tortoise features a pair of torso-mounted machine guns, but it can also mount a pair of missile launchers over its shoulders. The Standing Tortoise can also carry a wide variety of handheld weapons, including a flamethrower, bazooka, rocket gun, rocket launcher and missile launcher. Following the end of the Hundred Years War, the Standing Tortoise is often customized for use in the Battling arena combat game. The Standing Tortoise is the mainline unit of the mysterious Secret Society, but it also serves as the main unit of the Veela guerillas fighting against Assemble EX-10 mercenaries on planet Melkia's Kummen jungle region.
  2. ATH-14-WP Standing Turtle
    General and Technical Data

    Model number: ATH-14-WP
    Code name: Standing Turtle
    Unit type:
    waterproofed heavy-class armored trooper
    Manufacturer(s): Gilgamesh Confederation/Melkian Federation; Veela
    Operator: Veela
    First deployment: unknown
    Accommodation: pilot only, in standard cockpit in torso/head
    Dimensions: overall height
    4.022 meters, 2.312 meters (standby mode); overall width 2.117 meters; overall depth 2.123 meters
    Weight: dry
    8.264 metric tons; full 8.511 metric tons
    Armor materials: unknown material, armor thickness
    5-15mm
    Powerplant: unknown
    Muscle cylinder system:
    1P-LK-S4
    Polymer ringers (PR) liquid type: DT-MO
    PR liquid power: 10.2 hp per liter squared
    PR liquid capacity: 190 liters
    Reserve PR liquid tank capacity: 45 liters with PRSP (polymer ringers solution purification) system
    PR liquid replacement time: 82 hours

    Performance: gliding wheel speed (dry weight):
    51 km/h; gliding wheel speed (full combat weight): 40 km/h; gliding wheel power: 320 hp; gliding wheel torque: 70 kg/m; swamp clog speed (dry weight): 42 km/h; swamp clog speed (full combat weight): 38 km/h; swamp clog power: 300 hp; swamp clog torque: 65 kg/m
    Equipment and design features: sensors, range unknown;
    MCT-211-C control computer
    Fixed armaments: 2 x
    11mm machine gun, mounted in torso; 2 x arm punch, uses replaceable cartridges
    Optional fixed armaments: 2 x SMAT-32 6-tube missile launcher, mounted on shoulders
    Optional hand armaments: FTAT-16 flamethrower; HMAT-38 missile launcher, mounts 8 missiles; HRAT-23 4-tube rocket launcher; X-SAT-01 50mm solid shooter bazooka;
    HRAT-30 22-tube rocket gun

    Technical and Historical Notes

    The ATH-14-WP Standing Turtle is a waterproofed variant of the ATH-14-ST Standing Tortoise. In addition to the waterproofing, the Standing Turtle equipped with swamp clogs for underwater movement. The Standing Turtle's standard armament includes the arm punch and torso-mounted machine guns. It can also carry the same optional armaments used by the Standing Tortoise. The Standing Turtle is heavily used by Veela guerillas fighting against the Assemble EX-10 mercenary force on planet Melkia's Kummen jungle region.
  3. GH-45E
    Unit type: reconnaissance helicopter
    Pilot: Vanilla Vartla
  4. GMBT-178
    Unit type: tank
    Armament: 50mm cannon x 2, 11-tube missile pod x 1, machine gun x 3
  5. TH-32-AT AT Fly
    General and Technical Data

    Model number: TH-32-AT
    Code name:
    AT Fly
    Unit type:
    AT support helicopter
    Manufacturer: Gilgamesh Confederation/Melkian Federation
    Operator(s): Gilgamesh Confederation/Melkian Federation; Assemble EX-10; Veela
    First deployment: unknown
    Accommodation: pilot, co-pilot and passenger, in standard canopy-style cockpit
    Dimensions: unknown
    Wingspan: unknown
    Propulsion: rotor and engine system
    Equipment and design features: sensors, range unknown
    Fixed armaments: 2 x machine gun, mounted in nose section

    Technical and Historical Notes

    The TH-32-AT AT Fly an armored trooper transport helicopter. Using a wire winch system, the AT Fly can hook onto a single AT and pick it up for transport. The AT-Fly is lightly armed with a pair of machine guns in the nose section. Because of the need to transport ATs to the battlefield, the AT Fly becomes an essential unit and is used extensively by the Gilgamesh forces, as well as the Assemble EX-10 mercenaries and planet Melkia's Kummen territory Veela guerillas.

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